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- on mouseDown
- global gmtype
- set tclick to the clickOn
- if (gmtype = 1) and (the movieRate of sprite 9 = 0) then
- puppetSound("CLICK")
- end if
- set the visible of sprite (tclick + 3) to 1
- updateStage()
- waittimer(1)
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 9 to 0
- updateStage()
- go(the frame + 1)
- set the visible of sprite 9 to 1
- end
-